The monetization promise and pitfalls of Pokemon Go–Catherine Tucker

 

MIT Sloan Professor Catherine Tucker

MIT Sloan Professor Catherine Tucker

From TechChrunch

Pokémon Go has been downloaded more than 100 million times since its July debut, making it the biggest-growing mobile game ever.

Naturally, the phenomenon has drawn much commentary about what this means for marketing, but I am more interested in what it teaches us about making money.

It’s not easy to make money in an ecosystem from unrelated parties. In spite of all the press purporting that Pokémon Go offers local businesses unique marketing opportunities, there are, in fact, many limitations. The claim is that small businesses can gain new customers from being a Pokémon “Gym” or “Pokéstop” — physical locations that players visit to collect rewards or battle virtual monsters.

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